﻿class TerrainAttack extends ElementType {
	private var _attackName:String;		// name of the attack
	
	public function TerrainAttack(p_attackName:String, p_elementType:String) {
		super(p_elementType);	// Set the element type of this attack
		_attackName = p_attackName;
	}
	
	// Return the name of this attack
	public function getName():String {
		return _attackName;
	}
}